Explore a comparative analysis of Python and Rust for simulation in this EuroPython 2019 conference talk. Delve into the strengths and weaknesses of both languages when applied to building simulation engines, which share similarities with game engine development. Examine key criteria including performance, simplicity, code efficiency for MVP creation, available utilities for documentation, testing, and profiling, as well as compatibility. Gain insights into the speaker's experience transitioning between the two languages and discover which might be more suitable for your simulation projects.
Overview
Syllabus
Alisa Dammer - Python vs Rust for Simulation
Taught by
EuroPython Conference