Overview
Syllabus
Intro
Four Gates
Driving Experience
Mixed Reality Racing
Physical Model - Play Space
Camera Calibration
Data Stream - IMU Sample
Data Stream - Video
Banner Detection
Search For Transitions
Walk Transitions
Pose Estimation
Marker Resources
SLAM Definition The computational problem of constructing or updating a map of an unknown environment while simultaneously keeping track of an agent's location with it.
SLAM Methods
EKF Update
SLAM - Example Run
Predict With IMU
SLAM - Pure Integration
Measure - Stillness
Measure - Driving
SLAM - Gate Measurement
SLAM - Results
Trackspace - User Experience
Trackspace - Breadcrumbs
Trackspace Distance
Track Progress
Gate Progress
Move the Game Kart
Interpolate Toward SLAM
Place Gate Content
Update Gate
Missing Gate
Trackspace Items
Dynamic Content
Dynamic Items
Render Everything
Taught by
GDC