A Recipe for Mixed Reality in Mario Kart Live

A Recipe for Mixed Reality in Mario Kart Live

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Intro

1 of 37

1 of 37

Intro

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A Recipe for Mixed Reality in Mario Kart Live

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  1. 1 Intro
  2. 2 Four Gates
  3. 3 Driving Experience
  4. 4 Mixed Reality Racing
  5. 5 Physical Model - Play Space
  6. 6 Camera Calibration
  7. 7 Data Stream - IMU Sample
  8. 8 Data Stream - Video
  9. 9 Banner Detection
  10. 10 Search For Transitions
  11. 11 Walk Transitions
  12. 12 Pose Estimation
  13. 13 Marker Resources
  14. 14 SLAM Definition The computational problem of constructing or updating a map of an unknown environment while simultaneously keeping track of an agent's location with it.
  15. 15 SLAM Methods
  16. 16 EKF Update
  17. 17 SLAM - Example Run
  18. 18 Predict With IMU
  19. 19 SLAM - Pure Integration
  20. 20 Measure - Stillness
  21. 21 Measure - Driving
  22. 22 SLAM - Gate Measurement
  23. 23 SLAM - Results
  24. 24 Trackspace - User Experience
  25. 25 Trackspace - Breadcrumbs
  26. 26 Trackspace Distance
  27. 27 Track Progress
  28. 28 Gate Progress
  29. 29 Move the Game Kart
  30. 30 Interpolate Toward SLAM
  31. 31 Place Gate Content
  32. 32 Update Gate
  33. 33 Missing Gate
  34. 34 Trackspace Items
  35. 35 Dynamic Content
  36. 36 Dynamic Items
  37. 37 Render Everything

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