Overview
Syllabus
- Overview
- Part 1: Starting in Blender
- Part 1: Navigating
- Part 2: Setup and Keychain Tutorial
- Part 3: Recap and Blender Tips
- Tip #1: Set the Correct Units
- Tip #2: Thickness
- Tip #3: Check Geometry
- Floating or Loose Geometry
- Intersecting Geometry
- Identify Overhangs
- Ensure Geometry is Manifold and 3D Print Toolbox
- Tip #4: Recalculate Normals as Needed
- Tip #5: Apply Object Transforms
- Tip #6: Add Modifiers to Fine Tune Models
- Solidify Modifier
- Subdivision Surface Modifier
- Decimate Modifier
- Boolean Modifier
- Remesh Modifier
- Tip #7: Apply Modifiers
- Tip #8: Uncheck or Delete Hidden Objects
- Tip #9: Export as an .STL
- Wrap Up
Taught by
Kevandram