Overview
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Learn how to create a 3D game launcher similar to Skyrim in this 46-minute video tutorial. Explore essential concepts such as instances, threads, and static methods while building a functional game launcher from scratch using Java 1.6. Discover techniques for loading images, handling exceptions, managing instances, and implementing menu options. Follow along as the instructor guides you through refactoring the launcher, creating tick and update methods, and testing different resolutions. Gain practical insights into 3D game programming and enhance your Java development skills.
Syllabus
Intro
Installing Java
Environment Variables
Launcher
Essential Code
New Class
Load Image
Throws Declaration
Raid
Illegal State
The Deal
You Need Something Else
Problem of Instances
Instances
Stop Instance
Render Billion Polygons
Fix Errors
Static Launcher
Static Method
Refactoring The Launcher
Stop Menu
Menu Running
Starting The Game
Tick Method
Update Method
Options
JFrame
Testing Resolution
Outro
Taught by
The Cherno