Overview
Learn how to transform a Java Application into an Applet in this 17-minute tutorial video. Explore the process of converting a 3D game project, likely a first-person shooter, into a web-compatible format using only the included libraries in Java 1.6. Follow along as the instructor demonstrates step-by-step techniques for creating an Applet, enabling your game to run in web browsers. Gain valuable insights into game development and Java programming while expanding your project's accessibility. For additional support or questions, engage with the instructor through comments, messages, or Twitter.
Syllabus
3D Game Programming - Episode 17.5 - Creating an Applet
Taught by
The Cherno