Learn how to implement texture rendering in a 2D game engine through this 22-minute video tutorial. Explore the process of dropping quads, setting textures, and rendering them effectively. Gain insights into debugging techniques and testing methods to ensure proper texture implementation. Follow along as the instructor guides you through each step, providing practical examples and explanations to enhance your understanding of 2D renderer textures in game engine development.
Overview
Syllabus
Intro
Drop Quads
Set Texture
Render Texture
Debugging
Testing
Taught by
The Cherno