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XuetangX

UI Design Fundamentals(UI基础设计)

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Overview

The course "Fundamentals of UI Design" is a core curriculum in the Software Technology program, designed to meet the talent development objectives and the job requirements for UI designers. The course follows industry standards that prioritize intelligent, large-scale, and adaptive production models, driven by real-world projects. It incorporates key components from the 1+x certification framework, integrates professional skill competitions and academic contests, and introduces cutting-edge AIGC technologies. The course uses the latest industry case studies and typical work tasks, and is structured into five instructional modules based on mainstream interface platforms.

Adhering to the Outcome-Based Education (OBE) approach, the course emphasizes a "student-centered, outcome-oriented" teaching philosophy. It has established a teaching management system that includes "Four Creations," "Three Repositories," "Two Competitions," and "One Standard," with the goal of nurturing high-caliber, skilled professionals with competencies in "Creativity, Creation, Innovation, and Entrepreneurship."

The digital learning resources consist of 84 bilingual PowerPoint presentations, 98 bilingual micro-lecture videos (totaling over 1,000 minutes), 12 thematic discussions, and 180 practice exercises and exam questions. The course is designed to enhance students' technical and aesthetic abilities in interactive design thinking, color theory, layout composition, image processing, and other essential skills. In 2019, the course developed a series of micro-lectures on "Mobile APP Interface Design," which in 2020 was recognized as a top-tier blended learning course by the Chongqing Municipal Government.

The teaching team includes four senior-ranked professionals, one mid-level professional, two teaching assistants, and one industry expert. The team is led by the head of the "Huang Danian-style Teacher Team" at Chongqing universities, key young and mid-career faculty members, judges for the WorldSkills competition in Network Systems Administration, experts in the development of future skills curricula for BRICS countries, and international standard-setting. Additionally, the team comprises national model instructors for ideological and political education in curricula, as well as winners of the first prize in national teaching excellence competitions.


Syllabus

  • Project 1: Initial Introduction to UI and AI Generation
    • 1.1 The Past and Present of UI Design
    • 1.2.1UI Design Principles
    • 1.2.2 Failed UI Design and Feedback (Selected Lecture)
    • 1.3.1 Introduction to Design Tools
    • 1.4.1 From Sketch to Prototype: UI Design Process for a Product
    • 1.4.2 How does AIGC empower UI design?
    • 1.4.3 Application of AIGC to Optimize Design Process
    • 1.5.1 AIGC generates image materials (text and images)
    • 1.5.2 AIGC Keyword Acquisition
    • 1.5.3 AIGC Graph Generation Elements
  • Project 2: PC Web Design and Production
    • 2.1 Requirement analysis and AI solution design
    • 2.2.1 Prototype Design
    • 2.3.1 Color Fundamentals and Color Matching
    • 2.3.2 Web interface color matching
    • 2.3.3 AI color matching methods and improvement
    • 2.4.1. PC Web Design Specification
    • 2.4.2 Responsive and Adaptive Design
    • 2.4.3 Grid System Production and Application
    • 2.5.1 Layout and Design Principles
    • 2.6.1 Interactive dynamic effects enhance user experience
    • 2.6.2 Interactive Dynamic Effect Design Method
    • 2.6.3 Interactive animation production
  • Project 3: Design and Manufacturing of Mobile APP Interface
    • 3.1.1 Industry analysis and demand positioning
    • 3.1.2 Analysis of Mobile APP Interface
    • 3.2.1 Icon Design
    • 3.2.2. Icon Style and Expression Elements
    • 3.2.3AI generates icons
  • final exam

    Taught by

    Chongqing Industry Polytechnic College

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