Make video games that run entirely within Wolfram Notebooks. Video lesson shows how to build a 2D side-scrolling platform game. See popular games recreated within the notebook interface.
Summary
Wolfram Notebooks are a flexible, interactive way to write programs and create user interfaces. With some easy-to-use, built-in tools, you can make video games that run entirely within Wolfram Notebooks. This video starts by showing you how to build a simple 2D side-scrolling platform game from the ground up. The video also shows you some examples of popular games recreated within the notebook interface.
Featured Products & Technologies: Wolfram Language and Wolfram Notebooks (available in Mathematica, Wolfram|One and Wolfram|Alpha Notebook Edition)
You'll Learn To
Calculate how often the front end can update a value on your computer
Use Dynamic, DynamicModule and other built-in functions to connect and use game controllers
Import graphics from websites
Set dynamic plot ranges that track player movement
Create and work with hit boxes and gravity for game characters and scenery
Build a simple interface to create a map of obstacles and platforms as well as test playability
Summary
Wolfram Notebooks are a flexible, interactive way to write programs and create user interfaces. With some easy-to-use, built-in tools, you can make video games that run entirely within Wolfram Notebooks. This video starts by showing you how to build a simple 2D side-scrolling platform game from the ground up. The video also shows you some examples of popular games recreated within the notebook interface.
Featured Products & Technologies: Wolfram Language and Wolfram Notebooks (available in Mathematica, Wolfram|One and Wolfram|Alpha Notebook Edition)
You'll Learn To
Calculate how often the front end can update a value on your computer
Use Dynamic, DynamicModule and other built-in functions to connect and use game controllers
Import graphics from websites
Set dynamic plot ranges that track player movement
Create and work with hit boxes and gravity for game characters and scenery
Build a simple interface to create a map of obstacles and platforms as well as test playability