Are you a Unity developer looking to break into VR development? Since there's almost no industry where VR doesn't offer new possibilities, there is no better time than now to get started. This 2 hour long Guided Project will provide learners with the technical foundation needed to get started developing for the Meta Quest in Unity on Windows. The Quest series of VR devices from Meta are notable for their ability to be used without being tethered to a PC. By the end of this guided project, learners will be able to set up a Quest device for development, start creating a virtual environment, and add functionality to interact with that environment in various ways.
To be prepared for this project, learners must have a solid background in Unity development including working with prefabs, using the Inspector, configuring project settings and so on.
*Warning to learners with motion sensitivity: this project contains virtual reality screen capture as part of the instruction.*
Overview
Syllabus
- Project Overview
Taught by
Edward Falzon