What you'll learn:
- Learn From Zero - Understand and use Blender Interface.
- Model Your Objects - Use poligonal modeling tools and model 3D objects.
- Apply different kinds of materials to objects.
- UV Mapping - UV map the objects and apply textures to materials.
- Use lights and render scenes using EEVEE and Cycles render engines.
- Introduction to Animation - Animate objects and create complete projects from scratch.
Blender is a free and open source 3D modeling and animation software. Light and powerful, it caters for every step of the production process of a 3D animation.
In this course you will learn about Blender's interface and fundamental concepts. In addition you will learn to:
Create and transform objects;
Use polygonal modeling tools to create your own objects;
Map, texture and create materials of various types, including PBR materials with PBR textures;
Lighten and render scenes using EEVEE and Cycles;
Illuminate scenes using HDR images;
Configure hierarchies between objects;
Create simple animations.
All topics are covered from both the theoretical and practical points of view.