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Skillshare

Master Pixel Art in Aseprite : Pixel Art for Video Games

via Skillshare

Overview

Learn creating stunning game art for your project using aseprite!

Update: Added new Lecture about making spritesheets in aseprite, imorting them into Unity 2d and controlling animations inside Unity, from now, all requested lessons will be in Section 6, feel free to ask for lessons that you're interested in

This course teaches you principles of pixel art for video games using Aseprite. We will cover each topic by alternating theory with simple exercises for practice, so you can master 2d game art.

If you're new to pixel art and want to improve your skills to create 2d game art, or if you just want to work as a freelance pixel art artist, then this course is fully designed for you.

For creating sprites we're gonna use Aseprite which is designed for pixel art and unity 2d as a game engine.

At the end of this course you'll have all the knowledge to be able to create beautiful 2d game art.

You'll learn:

  • Fundamentals of pixel art

  • Basics of shading

  • Immitating different materials

  • Color theory and making custom color pallettes

  • Creating tiles ready for a game and making them non-repetitive

  • Creating simple and detailed types of sprites

  • Transporting spirites and animations to unity game engine and setting up an animation controller

I wish you best of luck and join me on this journey, young adventurer!

Credits:

Music "Local Forecast" by Kevin MacLeod

Syllabus

  • Welcome Everyone!
  • Basics of shading, shading a cherry
  • Different materials and how to make them
  • Turning cubes material to reflective metallic
  • Section1 Challenge
  • Fundamentals of color theory
  • Bloodborne inspired healing potion
  • Creating simple melee weapon (Dagger)
  • Creating simple melee weapon (Huge sword)
  • Continuing exercises by drawing simple books
  • Section3 Challenge
  • Introduction to creating Tiles, making ground tiles
  • Continuing creating tiles, Making dark wall made of bricks
  • Adding variety end making it look less repetitive
  • Detailed pixel art, making curtaing on a dark wall
  • Making second part, adding detailes and minor adjustments
  • Making Spritesheets and importing them into Unity

Taught by

Incomemass

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