Does your character designs look a bit flat? Or do you have a difficulty in drawing the head looking up or down? Well, then maybe this class is for you.
A little bit of background, I'm an animator and I own a motion design studio based in the Philippines and we've encountered a project where it involves lots of head turns. We finished the project and the client happy but me and the team felt like we need to upgrade our skills particularly in how to draw the head in any angle. So we tried to look for online classes, tutorials and turns out most people don't talk about this, about the different angles. There were bits of information here and there but nothing concrete, so we decided to go deep dive into this. After going through with much material, books, videos and anything we can find on the internet, we were able to piece through a working concept. We're no experts in drawing but the working concept was a game changer for us and we thought it would do the same for you. So we just had to make a class out of it. So here it is. :)
This class is meant for beginners.
We'll cover the basics in perspective. And we'll start from a basic model and build up from that. So basically this is the structure of this class
1. Make a cube
2. Create a box character from the cube
3. Create the head structure
4. Stylize
And along the way we'll talk about principles and concepts.