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Pluralsight

Wwise Game Audio Fundamentals

via Pluralsight

Overview

This course will teach you a basic understanding of standard game audio implementation techniques using the industry standard software, Wwise. This knowledge will empower you to add responsive and dynamic audio to video games efficiently. Software required: Wwise 2016.

Have you ever found yourself creatively restricted by the limited audio tools available in your game engine? If so, this course is for you. In this course, Wwise Game Audio Fundamentals, you'll develop a comfortable understanding of standard game audio implementation techniques using the industry standard software, Wwise. First, you'll explore how to set-up dynamic interactive structures for your sound effects, ambiances, dialogue, music, and more. Next, you'll discover how to control these sounds dynamically in-game with game calls connected to event triggers, parameter changes, states and switches. Finally, you'll finalize and export your project and have it ready to use in your game. By the end of this course, you'll have the knowledge to add responsive and dynamic audio to video games efficiently and creatively. Software required: Wwise 2016.

Syllabus

  • Course Overview 1min
  • The Actor Mixer Hierarchy 21mins
  • A Closer Look at Audio Containers 16mins
  • Effects and Game Parameters 28mins
  • Events and Positioning 22mins
  • Switches and States 18mins
  • Dynamic Dialogue 16mins
  • Interactive Music 42mins
  • Exporting Your Project 19mins

Taught by

Beatrix Moersch

Reviews

4.8 rating at Pluralsight based on 15 ratings

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