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Pluralsight

Unreal Engine 4 Materials Fundamentals

via Pluralsight

Overview

This course will teach you the key workflows and techniques needed to get up to speed building materials in the Unreal Engine. Software required: Unreal Engine 4.

Understanding how to build materials is a fundamental skill. In this course, Unreal Engine 4 Materials Fundamentals, you'll learn the material fundamentals for Unreal Engine 4, how to build many materials, provide a huge number of resources and jumping off points to rapidly get you building amazing materials. First, you'll discover physically based shading. Next, you'll explore core nodes for building materials and masking techniques. Then, you'll learn about translucent, world space normal maps, decals, vertex painting, double sided, and animated materials. Finally, you'll cover how to control materials with blueprints. By the end of this course, you'll have a flexible toolset of skills for how to build a wide variety of materials. Software required: Unreal Engine 4.

Syllabus

  • Course Overview 1min
  • Essential Concepts & the Materials Interface 48mins
  • Colors & Variables: Parameters & Material Instances 48mins
  • File Textures & External Shading Programs 31mins
  • More Material Expressions 18mins
  • Base Material & Normal Maps 54mins
  • Material Instance & Blueprints 15mins
  • Next Steps, Resources, & Areas for Further Study 23mins

Taught by

Shaun Foster

Reviews

4.8 rating at Pluralsight based on 54 ratings

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