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Pluralsight

Unity Animation Fundamentals

via Pluralsight

Overview

It's typical for games to have some sort of animations, whether it be your characters or props, you'll need to know how to set them up in Unity. This course will teach you the ins and outs of animation inside of Unity.

Are you new to Unity and don’t know where to start or want to understand the animator better? If so, this course is for you. In this course, Unity Animation Fundamentals, you'll learn in detail the very basics of animating in Unity. First, you'll discover how to set up your files for the animator. Next, you'll dive into making very basic c# script for your animator. Finally, you'll have a character that can play an idle animation, run, and jump. When you’re finished with this Unity animation course, you’ll be able to very easily create an idle to run state, but also be very confident anytime you need to use the animator component inside Unity. Software required: Unity 5 and higher.

Syllabus

  • Course Overview 1min
  • Introducing the Animator 63mins
  • Working with Custom Animation Files 44mins
  • Character Animation Workflows 34mins

Taught by

Joshua Kinney

Reviews

4.5 rating at Pluralsight based on 96 ratings

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