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Pluralsight

Creating AR Visualizations with Mesh Targeting in Unity

via Pluralsight

Overview

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This course teaches you how to utilize your existing physical and digital models as targets for an augmented reality experience. By doing this, you can create a unique and exciting experience for your clients using your existing assets and data.

How do you utilize your existing physical and digital models as targets for an augmented reality experience? In this course, Creating AR Visualizations with Mesh Targeting in Unity, you will gain the ability to overlay digital data over physical models using augmented reality. First, you will learn how to prepare the digital data and models. Next, you will discover how to scan a physical model and turn it into a target for your augmented reality application. Finally, you will explore how to create digital overlays from your existing content to project over the physical world. When you are finished with this course, you will have the skills and knowledge of scanned and mesh targets needed to create an augmented reality experience that is activated by real objects.

Syllabus

  • Course Overview 1min
  • Blocking out Your Scene in Unity 26mins
  • Creating an AR Ready Model in Maya 19mins
  • Using 3D Targets with Unity and Vuforia 17mins
  • Creating an Information Overlay for Your AR Model 10mins

Taught by

Quintus Smit

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