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Microsoft

Build mixed reality digital twins with Azure Digital Twins and Unity

Microsoft via Microsoft Learn

Overview

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  • Module 1: Get step-by-step guidance on how to set up and configure a mixed reality project in Unity. Learn about the Azure Digital Twins and SignalR services and common use cases for the Azure platform in Mixed Reality.
  • By the end of this module, you'll be able to:

    • Understand the breadth of Mixed Reality use cases for industry
    • Describe a Digital Twin and summarize how they can be used in business settings
    • Summarize Digital Twin platforms and services such as Azure Digital Twin and Unity
    • Install and configure your development environment for building Mixed Reality solutions using Azure Digital Twins and Unity
  • Module 2: Learn how to create a 3D Scene in Unity using the Microsoft Maps SDK or static terrain. Get familiar with mixed reality scene design, the Unity interface, and deploying your Unity project to a mixed reality device.
  • By the end of this module, you'll be able to:

    • Create a 3D scene in Unity using static terrain data
    • Create a dynamic 3D scene in Unity using Microsoft’s Maps SDK
  • Module 3: Get step-by-step instructions on how to place Prefab 3D assets and models into a Unity scene. Learn about Unity Scriptable Objects and mixed reality design considerations before deploying to a HoloLens 2.
  • By the end of this module you,'ll be able to:

    • Incorporate design considerations into building a scene
    • Use MRTK interactions to provide a rich user experience
    • Place assets in a Unity scene
  • Module 4: Stream simulated operational telemetry data from physical assets to Azure Digital Twin and visualize data in Unity and mixed reality. Learn how to use an ARM template, create a user interface in Unity, and identify performance events before deploying to a HoloLens 2.
  • By the end of this module, you'll be able to:

    • Connect to a Digital Twin data source on Azure
    • Stream telemetry data to assets in your Unity Scene, using Azure services, including ADT
    • Visualize the data in mixed reality via SignalR
    • Send data updates from mixed reality app back to Azure Digital Twin

Syllabus

  • Module 1: Set up a mixed reality project for Azure Digital Twins in Unity
    • Introduction
    • Microsoft Mixed Reality overview
    • Azure Digital Twins and Unity overview
    • Get started with Unity
    • SignalR overview
    • Use case introduction
    • Knowledge check
    • Summary
  • Module 2: Build a 3D Scene for mixed reality in Unity
    • Introduction
    • Consider scene design
    • Unity editor interface
    • Source scene data
    • Exercise - Build wind farm terrain
    • Exercise - Deploy to HoloLens 2, test, and uninstall
    • Knowledge check
    • Summary
  • Module 3: Configure 3D assets for mixed reality in Unity
    • Introduction
    • Design considerations
    • Unity prefabs
    • Mixed Reality Toolkit (MRTK) components & Unity Scriptable Objects
    • Exercise - Place wind turbine assets
    • Exercise - Deploy to HoloLens, test, and uninstall
    • Knowledge check
    • Summary
  • Module 4: Connect IoT data to mixed reality with Azure Digital Twin and Unity
    • Introduction
    • Connect telemetry data
    • Azure Resource Manager (ARM) templates
    • Exercise - Add Azure Digital Twin prefabs to Unity project
    • Exercise - Set up the exercise environment
    • Exercise - Connect and stream Azure Digital Twin data to wind turbine assets
    • Exercise - Create Azure Digital Twin equipped user interfaces
    • Exercise - Visualize and interact with simulated operations data using SignalR
    • Exercise - Connect to the Azure Digital Twins REST API to resolve alerts
    • Exercise - Deploy to HoloLens 2, test, and uninstall
    • Exercise - Identify wind farm performance events and take action
    • Knowledge check
    • Summary

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