- Module 1: Get step-by-step guidance on how to set up and configure a mixed reality project in Unity. Learn about the Azure Digital Twins and SignalR services and common use cases for the Azure platform in Mixed Reality.
- Understand the breadth of Mixed Reality use cases for industry
- Describe a Digital Twin and summarize how they can be used in business settings
- Summarize Digital Twin platforms and services such as Azure Digital Twin and Unity
- Install and configure your development environment for building Mixed Reality solutions using Azure Digital Twins and Unity
- Module 2: Learn how to create a 3D Scene in Unity using the Microsoft Maps SDK or static terrain. Get familiar with mixed reality scene design, the Unity interface, and deploying your Unity project to a mixed reality device.
- Create a 3D scene in Unity using static terrain data
- Create a dynamic 3D scene in Unity using Microsoft’s Maps SDK
- Module 3: Get step-by-step instructions on how to place Prefab 3D assets and models into a Unity scene. Learn about Unity Scriptable Objects and mixed reality design considerations before deploying to a HoloLens 2.
- Incorporate design considerations into building a scene
- Use MRTK interactions to provide a rich user experience
- Place assets in a Unity scene
- Module 4: Stream simulated operational telemetry data from physical assets to Azure Digital Twin and visualize data in Unity and mixed reality. Learn how to use an ARM template, create a user interface in Unity, and identify performance events before deploying to a HoloLens 2.
- Connect to a Digital Twin data source on Azure
- Stream telemetry data to assets in your Unity Scene, using Azure services, including ADT
- Visualize the data in mixed reality via SignalR
- Send data updates from mixed reality app back to Azure Digital Twin
By the end of this module, you'll be able to:
By the end of this module, you'll be able to:
By the end of this module you,'ll be able to:
By the end of this module, you'll be able to: