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Pluralsight

Professional Tips for Modeling Complex Shapes: Part 3

via Pluralsight

Overview

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In this tutorial, we'll learn some key fundamental concepts for modeling with polygons. Software Required: Maya 2016.

In this tutorial, we'll learn some key fundamental concepts for modeling with polygons. We'll cover troubleshooting your models, breaking down shapes into basic forms, and using primitives to create more complex forms. We'll also discuss correct edge flow, geometry amount, edge tension, and some really great tips and tricks. By the end of this training, you'll have a greater understanding of creating and troubleshooting correctly formed geometry. This tutorial is done using Maya, but any preferred 3D modeling application can be used as the focus is more on workflows and best practices, than software or tools. Software Required: Maya 2016.

Syllabus

  • Introduction and Project Overview 1min
  • Professional Tips for Modeling Complex Shapes: Part 3 428mins

Taught by

Paul Conner

Reviews

5 rating at Pluralsight based on 43 ratings

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