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Pluralsight

Introduction to 3ds Max 2014

via Pluralsight

Overview

This in-depth 3ds Max 2014 tutorial is designed to help you get a solid understanding of the core features found in 3ds Max, and help you to ease your transition into this very powerful program. Software required: 3ds Max 2014, Photoshop CS6.

During the course of these lessons, you'll have a chance to learn about different aspects of 3ds Max from several of our tutors here at Digital-Tutors. In the first portion of this tutorial, we'll be getting you familiar with some of the vocabulary and foundational skills that you'll need in order to begin moving around and working in 3ds Max. From there, we'll move into exploring some of the modeling features found in 3ds Max, and we'll begin building the aircraft that will be our central project for the remainder of this training. From there, we'll take you through the entire process of adding textures and materials to the vehicle, adding animated movement and animation controls, adding dynamics, and finally we'll learn how to add lights, shadows, and output our final animated sequence. Software required: 3ds Max 2014, Photoshop CS6.

Syllabus

  • Introduction and Project Overview 1min
  • Introduction to Interface 72mins
  • Modeling in 3ds Max 216mins
  • Materials in 3ds Max 81mins
  • Rigging in 3ds Max 107mins
  • Animation in 3ds Max 111mins
  • Dynamics in 3ds Max 46mins
  • Rendering in 3ds Max 93mins

Taught by

Kyle Green

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