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Pluralsight

Houdini to Unity: Advanced Production Pipeline

via Pluralsight

Overview

In this advanced course learn the professional pipeline of Houdini and Unity software for Visual FX and game development. Learn how to create games today!

Game development pipelines are a critical part of any game studio. Whether you're a one-man show or a company of hundreds of employees, you'll need an efficient and stable way to create your game artifacts, and update them seamlessly with minimum effort or interruption to the total development process. In this course, Houdini to Unity: Advanced Production Pipeline, you'll learn the steps to create an efficient pipeline using Houdini and Unity3D – two of the most prominent game development tools. First, you'll explore how to setup your Unity project, so that artifacts created in Houdini will be imported automatically complete with animation controllers, animation states, and prefab construction. Next, you'll discover how to use Houdini to maximize your production when creating game artifacts to be imported into Unity. Finally, you'll cover how to use your new pipeline to update game assets quickly and seamlessly within Unity. By the end of this course, you'll be able to get your game to market faster than ever. Software required: Houdini and Unity.

Syllabus

  • Course Overview 1min
  • Course Outline and Project Setup 19mins
  • Game Art Setup 27mins
  • Coding Unity Mini-game 56mins
  • Start Houdini Project and HDA 40mins
  • Houdini Expressions and Coding 63mins
  • Houdini Pre and Post Render Scripting 57mins
  • Coding the Unity Main File Processing 36mins
  • Final Testing and Adjustments 57mins
  • Create Bulk Render Buttons 22mins

Taught by

Caesar Hernandez

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