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Pluralsight

Designing VEX Driven Digital Assets in Houdini

via Pluralsight

Overview

Understanding of VEX and mathematics can really bring your Houdini skills to the next level. In this course, you will learn how to build an asset that depends on both. Software required: Houdini.

One of the skills that separate a great Houdini artist from a good one is thorough knowledge of VEX. It opens up a whole new world of possibilities in terms of asset building. When you notice that Houdini doesn't provide you the nodes you need, you can craft them yourself. In this course, Designing VEX Driven Digital Assets in Houdini, you will combine mathematics and VEX in order to build a tree generation asset that is useful for both personal projects and production work. First, you will build a proof of concept setup that shows that the idea works, but it is missing many features at this point. Next, you'll take the proof of concept further and create a working asset with a proper user interface. Finally, you will add some more features to make the tree look more realistic. When you're finished with the course you will understand VEX a lot better and also know how to use various mathematics concepts to your advantage. Software required: Houdini.

Syllabus

  • Course Overview 1min
  • Creating the Foundation of the Asset 31mins
  • Adding Gravity and Noise 27mins
  • Making It Iterative 31mins
  • Turning It into a Digital Asset 44mins
  • Meshing the Branches 27mins
  • Generating Leaves 35mins
  • Using Your Asset and Conclusion 30mins

Taught by

Jonathan Granskog

Reviews

4.5 rating at Pluralsight based on 12 ratings

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