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Pluralsight

Creating a Cross-platform 2D Game in Stencyl

via Pluralsight

Overview

Throughout these lessons, we'll learn how to build a functional game prototype from beginning to end using the Stencyl game engine and toolset. Software required: Stencyl 3.2, Adobe Photoshop CS6.

Throughout these lessons, we'll learn how to build a functional game prototype from beginning to end using the Stencyl game engine and toolset. We'll cover everything from capturing and responding to player input, to importing and configuring our own custom assets to start building great games with Stencyl. Software required: Stencyl 3.2, Adobe Photoshop CS6.

Syllabus

  • Introduction and Project Overview 1min
  • Creating a Cross-platform 2D Game in Stencyl 266mins

Taught by

Richard Sneyd

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