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Pluralsight

Creating a Character Stat System in Unity

via Pluralsight

Overview

Learn the power of scriptable objects when designing scalable systems for games in Unity.

Do you have beautiful art for your game, and are ready to start implementing game systems? If so, this course, Tracking and Adjusting Character Stats with Unity, is for you! First, you’ll outline your game systems in a relational graph so you can track the communication between your Game Objects. Then, you’ll define your methods and scripts as you build them out. Finally, you'll get to prepare the systems to be integrated with other systems in the project. When you're finished with this course, you'll have your data structure laid out and be ready to start building smart, scalable systems for your game ideas. Required Software: Unity 2019

Syllabus

  • Course Overview 0mins
  • Creating Scriptable Objects 14mins
  • Damage, Leveling Up, and Death 21mins
  • Accessing Variables in Our System 57mins

Taught by

Thomas Winkley

Reviews

4 rating at Pluralsight based on 27 ratings

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