Get an overview of virtual reality—what it is, where it's used, and what's in store for the future of VR—and learn the basic steps to create and publish VR content.
Overview
Syllabus
Introduction
- Welcome
- What is VR?
- VR: A brief history
- VR: Film vs. 3D
- Types of virtual reality
- Virtual reality: equipment
- Entertainment
- VR delivering business value
- Journalism and filmmaking
- Visualization
- Architecture, engineering, and construction (AEC) and manufacturing (MFG)
- VR development considerations
- Content creation for VR
- VR and business considerations
- The fourth tech wave?
- VR as a design tool
- VR standards
- Next steps
Taught by
Craig Barr