Explore the integration of Substance Designer, a powerful tool for creating textures for 3D art and games, with Unreal Engine. Get a foundation in the principles of texture creation.
Overview
Syllabus
Introduction
- Welcome
- What you need to know
- Exercise files
- Import model
- Bake model information overview
- Baking AO
- Baking curvature
- Baking IDs
- Viewing material
- Stone material
- Gold marerial
- Copper material
- Combining materials with ID mask
- Map overview
- Expose parameters
- Prepare resolution
- Image compression
- Export Substance material
- Export image files
- Substance plugin
- Build a scene
- Substance material 1
- Substance material 2
- Material with exported textures
- Emission example
- Rock material
- Substance export and import
- Rock material in Unreal
- Next steps
Taught by
Scott Pagano