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LinkedIn Learning

Unreal Game Mechanics: Camera Walk Action

via LinkedIn Learning

Overview

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Learn to use Unreal Engine Blueprints to add camera shake and sway to first-person games and build a more immersive player experience.

Syllabus

Introduction
  • Welcome
  • What you should know
  • Using the exercise files
1. Up and Running Project Prep
  • Project overview and goals
  • Downloading the Unreal Engine
  • Creating the project
2. Creating the Camera Shake
  • Overview of Camera Shake
  • Camera blueprint
  • Opening the blueprint
  • Setting up the shake effect
3. Timelines and Blueprints
  • Overview of timelines and blueprints
  • Creating the Client Play nodes
  • Creating a timeline, track, and keyframe
  • Connecting the timeline
4. Finalizing the Effect
  • Overview of final effect
  • Binding effect and player
Conclusion
  • Next steps

Taught by

Joel Bradley

Reviews

4.4 rating at LinkedIn Learning based on 21 ratings

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