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LinkedIn Learning

Unreal: AR Visualization 02 Basic Interactivity

via LinkedIn Learning

Overview

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Learn how to add more advanced functionality and interactivity to an augmented reality game using the hit testing features in Unreal.

Syllabus

Introduction
  • Basic interactivity with AR in Unreal
  • What you should know
1. Setup for AR
  • Installing Unreal
  • Setting up your project in Unreal
  • Setting up additional configuration
  • Exploration of the base elements
2. AR Hit Introduction
  • What is hit testing?
  • Overview of the ARPawn Blueprint
3. AR Hit Applied
  • Add an object to your scene
  • Add a Blueprint class
  • Exploration of world object elements
  • Exploration of tracked geometry elements
  • Exploration of BP_Placeable
4. Testing
  • Deploying to Android
  • Deploying to iOS
Conclusion
  • Next steps

Taught by

Emmanuel Henri

Reviews

4.5 rating at LinkedIn Learning based on 18 ratings

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