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LinkedIn Learning

Unity: AR Visualization 01 Basic Concepts

via LinkedIn Learning

Overview

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Learn how to use the Unity game engine to create an AR mobile app for iOS or Android to view and interact with a 3D model in the real world.

Syllabus

Introduction
  • Learn the basics of creating AR in Unity
  • What you should know
  • Using the exercise files
1. Overview
  • The value of mobile AR in AEC
  • Understanding mobile AR
  • Understanding interaction
  • Project overview
2. Setting AR Up in Unity
  • Installing Unity
  • Setting up your project in Unity
  • The Package Manager
  • Setting up AR in Unity
  • Understanding AR session origin
  • Enabling the debug visualizations
3. Publishing Your AR Experience
  • Getting ready for iOS
  • Publishing to iOS
  • Building an Xcode project
  • Getting ready for Android
  • Publishing to Android
  • Best practices for performance
4. Populating Up Your AR World
  • Getting your model into Unity
  • Creating your manager script
  • Setting up AR events
  • Adding AR plane events
  • Creating a simple debug panel
  • Setting up the debug panel script
  • Driving the debug panel via script
  • AR comes to life
5. Adding Simple Interaction
  • Using mobile input
  • Aligning your assets to your AR world
  • How to identify a component or mesh
  • Performant object selection
  • Getting more from your jet engine
  • Adding flow
  • Seeing your AR progress
6. Implementing UI
  • Preparing for a simple dialog
  • Creating the dialog UI
  • Adding functionality to the dialog
  • Completing your dialog with a button
  • Wrapping up your interactivity
  • AR app in action
7. Bonus Content
  • Upgrading to Unity 2021
  • Unity Reflect overview
Conclusion
  • Next steps

Taught by

Roger Miller

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