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LinkedIn Learning

SketchUp 2018 Essential Training

via LinkedIn Learning

Overview

Get up to speed with SketchUp. Discover how to work with the drawing, design, and rendering tools offered in the 2018 version of this powerful software.

SketchUp is an easy-to-use 3D modeling application. In this course, get up to speed with SketchUp by gaining a foundational understanding of the drawing, design, and rendering tools offered in the 2018 version of this powerful software. Instructor George Maestri covers navigating the interface, manipulating objects, drawing in 2D and 3D space, leveraging organizational tools, and working with materials and textures on both Windows and Mac computers. Plus, learn how to work with reusable components—including third-party objects from the 3D Warehouse—and apply simple styles and animation to make your 3D projects more polished and presentable.

Syllabus

Introduction
  • Welcome
  • How to use the exercise files
  • Differences between Mac and Windows platforms
1. The SketchUp Interface
  • Interface basics for Windows
  • Interface basics for the Mac
  • Navigating in SketchUp
  • Walk around in SketchUp
  • Standard camera views
  • Shade faces and edges
  • Create shadows and fog
  • Use scenes to create multiple views
  • Configure toolbars and tray windows
  • Configure toolbars for the Mac
2. Manipulate Objects
  • Select and move objects
  • Scale and rotate objects
  • Manipulate faces and edges
  • Advanced selection tools
3. Draw in SketchUp
  • Line tool fundamentals
  • 3D drawing with the Line tool
  • Using the Rectangle tool
  • Create rotated rectangles
  • Push and pull faces in 3D
  • Using the Eraser tool
  • Create outlines with Offset
  • Draw curved and freehand shapes
  • Create circles and polygons
  • Soft and smooth edges
  • Using the Follow Me tool
  • Create 3D text
4. Measure and Label
  • Using the Tape Measure tool
  • Using the Protractor tool
  • Create labels with the Text tool
  • Dimensioning
  • Use section plants to create cutaways
5. Stay Organized
  • Group objects
  • Work with layers
  • Using the Outliner
  • Understanding entity info
6. Work with Components
  • The Component window
  • Create components
  • Using the 3D Warehouse
  • Using the Component Options window
  • Using the Interact tool
7. Materials and Textures in Windows
  • Apply materials
  • Edit materials
  • Create materials
  • Map textures interactively
  • Map curved objects
  • Use bitmaps to create a floor plan
  • Draw a structure from a floor plan
8. Materials and Textures on the Mac
  • Apply materials on a Mac
  • Edit materials on a Mac
  • Create materials on a Mac
  • Map textures on a Mac
  • Map curved objects on a Mac
  • Create a floor plan on a Mac
  • Draw from a floor plan on a Mac
9. Rendering and Animation
  • Apply styles
  • Edit and create styles
  • Export in 2D and 3D
  • Basic animation
Conclusion
  • Next steps

Taught by

George Maestri

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