Learn how to win design projects, convince your clients to go with the best solutions, and cultivate lasting working relationships.
Overview
Syllabus
Introduction
- Welcome
- First contact: Selling yourself
- Presenting previous projects
- Delivering the contract
- Setting expectations
- Common errors: Getting the project
- What to ask
- Developing criteria for approval
- Communication during the design phase
- Common issues: Time and money
- Common errors: Beginning the work
- Communication: Design-speak vs. Client-speak
- Crafting the presentation
- Delivering the presentation
- Managing the meeting
- Common errors: Presenting to the client
- Clients who want to play designer
- When a client plays mix and match with a solution
- Color problems
- Choosing your battles
- Time and money
- Common errors: Dealing with conflict
- How to maintain a relationship over time
- When and how to fire a client
- Next steps
Taught by
Sean Adams