Learn how to make beautiful renderings that showcase your designs with Rhino and V-Ray.
Overview
Syllabus
Introduction
- Welcome
- Using the exercise files
- What you should know before watching this course
- Why use V-Ray?
- Recommended hardware
- Customizing the interface
- Installing V-Ray and DR Spawner
- Quick tour of the rendering interface
- Geeky definitions you should know
- Activating V-Ray and understanding its approach
- Critical quality settings
- The new physical camera vs. the old default camera
- Using V-Ray Express for quick renders
- Saving time with Rhino's render-time effects
- Using the material override for quick reviews
- Understanding lighting types and why you only need one
- Setting up your perfect studio
- Setting up a material library
- Material types and their best uses
- Creating and designing your own materials
- Using Material Editor features
- Texture mapping materials with bitmaps
- Texture mapping materials with bitmap widgets
- Texture mapping materials with procedurals
- Generating relief with bump and displacement mapping
- Using the V-Ray presets and options to simplify and streamline
- Using output settings for smart sizing
- Environment settings
- Dave's camera settings and strategies
- Rendering with the frame buffer
- Make it pop with color corrections
- Rendering tips and tricks
Taught by
Dave Schultze