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LinkedIn Learning

Revit: Rendering

via LinkedIn Learning

Overview

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Learn how to generate high-quality output directly from Revit, and create photorealistic renders for presentations and visualizations.

Syllabus

Introduction
  • Presentation quality visualization from Revit
  • What you should know
1. Creating 3D Views
  • Overall rendering procedure
  • Creating 3D views
  • Working with axonometric view settings
  • Understanding camera settings
  • Navigating with the 3D steering wheel and ViewCube
  • Creating cutaway 3D views
2. Modeling
  • Understanding approaches to modeling
  • Working with wall layers
  • Applying sweeps to wall types
  • Using the Wall Sweep tool
  • Adding gutters and fascia
  • Constructing wall profiles
  • Working with slanted walls
  • Understanding site and entourage components
  • Using imported geometry
  • Building custom components
3. Materials
  • Introducing materials
  • Physically based rendering (PBR) materials
  • Creating a new material
  • Duplicate an existing material
  • Aligning textures to geometry
  • Editing a material texture
  • Creating seamless material textures
  • Creating a material from custom image files
  • Aligning wood textures
  • Overriding material assignments with paint
  • Creating a material library
4. Sunlight
  • Setting your location
  • Understanding sun settings
  • Working with the sun path
5. Artificial Lighting
  • Inserting artificial lights
  • Inserting cove lights
  • Understanding light fixture families
  • Working with lighting groups
6. Rendering
  • Understanding the rendering process
  • Defining quality settings
  • Performing test renders
  • Configuring the resolution
  • Choosing a lighting scheme
  • Applying background settings
  • Adding a background using Photoshop
  • Adjusting the exposure controls
  • Saving rendered output
  • Issue with high-resolution renderings
7. Cloud Rendering
  • Understanding cloud rendering
  • Preparing a cloud render
  • Cloud render types
  • Panoramic rendering
8. Walkthroughs
  • Creating a walkthrough
  • Editing walkthrough camera direction
  • Editing a walkthrough path
  • Fine-tuning walkthrough frames
  • Preparing for output
  • Outputting a walkthrough
9. Experimenting with Additional Render Types
  • Rendering a plan
  • Hidden line presentation views
  • Shaded presentation views
  • New realistic shading
  • Exporting some example projects
  • Exporting a solar study
Conclusion
  • Next steps

Taught by

Paul F. Aubin

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