Learn Arnold rendering in Maya for architectural exteriors. Instructor George Maestri shows how to set up, light, render, and composite shots for daytime and nighttime.
Overview
Syllabus
Introduction
- Create realistic exterior renderings in Maya
- How to use the exercise files
- Scene overview
- Setting up Arnold
- Preliminary camera placement
- Setting up environmental lighting
- Adding sunlight
- Auxilliary lights
- Interior lighting
- Adjust lighting in the Light Editor
- Rendering a hero pass
- Ambient occlusion pass
- Shadow and matte pass
- Reflection pass
- Creating a selection pass
- Final rendering
- Setting up a Photoshop composite
- Adjusting shadow and occlusion
- Adding reflections
- Additional compositing tweaks
- Final output
- Moving lights from day to night
- Adjusting interior lighting
- Adding ceiling lights
- Adding architectural lights
- Additional lighting
- Finalizing lights
- Rendering final scene
- Setting up the composite
- Adjusting light and shadow
- Adjusting reflections
- Adjusting the water
- Final output
- Final thoughts
Taught by
George Maestri