Get a 10,000-foot overview of today's web design process, from discovery to content creation, development, and launch.
Overview
Syllabus
Introduction
- Create great informational user experiences
- What is this course about and who is it for?
- What do we mean when we say web design?
- Creating informational user experiences
- A guide to the web design process
- The only thing that matters
- All the things the end user does not care about
- Asking what the web can do for you
- Roles and responsibilities
- Establishing baseline documentation
- Version control
- Content strategy
- Establishing user personas
- Content auditing
- Content modeling
- Creating content priority hierarchies
- Information architecture
- Wireframing
- Taking it to the streets
- Card sorting exercise
- Testing wireframes and interaction patterns
- Establishing a three-track build process
- Creating a living style guide
- Core content model development
- Baseline development priorities
- Creating a content only build for accessibility
- Responsive web design as a process
- Designing in the browser
- Using content blocks
- Interactive elements and progressive enhancement
- Art direction: Responsive images and graphics
- Taking it to the streets again
- Accessibility testing
- Break and edge case testing
- End user testing
- Optimization priorities
- Optimizing for user experience
- Optimizing for social media sharing
- Optimizing for SEO
- Integrating analytics
- Pre-launch checklist
- Soft and hard launch
- Create a feedback loop for issues and resolutions
- Post-launch user testing
- The web evolves and so should your site
- Continuing your learning path
Taught by
Morten Rand-Hendriksen