Class Central is learner-supported. When you buy through links on our site, we may earn an affiliate commission.

LinkedIn Learning

Learning TouchDesigner

via LinkedIn Learning

Overview

Learn the fundamentals of the real-time, procedural 3D and 2D graphics powerhouse that is TouchDesigner.

Syllabus

Introduction
  • Welcome
  • How to use the exercise files
1. Fundamentals
  • Interface overview
  • COMP
    • Node basics
    • TOP
      • Node basics
      • CHOP
        • Node basics
        • SOP
          • Node basics
          • MAT
            • Node basics
            • DAT
              • Node basics
              • Modes and windows
              2. 2D Imagery
              • Animating static images with CHOPs
              • Creating feedback setup
              • Using the cache for time-offset animation
              • Coloring and post-processing images
              • Recording results as movie files
              3. 3D Imagery
              • Importing and viewing geometry
              • Creating the render setup (light, camera, and top)
              • Creating the PBR (physically based rendering) setup
              • Organizing with containers
              • Building the fps component
              • Importing a full scene
              • Making geopaths relative
              • Building modular shaders
              • Shader assignments
              • Building an environment sphere
              • Adding 2D animation to signage
              • Building the sceneControl component
              • Post-processing a 3D render
              • Rendering results as movie files
              4. User Interface (UI)
              • UI process overview
              • rotate
                • Building the UI
                • Building a DAT table of camera positions
                • camSwitcher
                  • Building the UI
                  • geoToggle
                    • Building the UI
                    • animationSwitcher
                      • Building the UI
                      • record
                        • Building the UI
                        5. Interactivity
                        • OSC (Open Sound Control) overview
                        • Building a TouchOSC layout
                        • Transferring the layout to iPad
                        • Building the control component
                        • Connect an OSC input to camSwitcher
                        • Connect an OSC input to animationSwitcher
                        • Connect an OSC input to rotate
                        6. Virtual Reality (VR)
                        • Building instance points
                        • Converting points to instance channels
                        • Component export
                        • VR template
                        • Viewing scene in VR with HTC Vive
                        Conclusion
                        • Next steps

Taught by

Scott Pagano

Reviews

4.7 rating at LinkedIn Learning based on 122 ratings

Start your review of Learning TouchDesigner

Never Stop Learning.

Get personalized course recommendations, track subjects and courses with reminders, and more.

Someone learning on their laptop while sitting on the floor.