Learn how to create adaptable, manufacture-ready 3D models in Fusion 360. Explore sketching, surface modeling, and T-spline modeling techniques and workflows.
Overview
Syllabus
Introduction
- Using Fusion 360 for product design
- File organization tips
- Running Fusion on your computer
- Sketch fundamentals: Start from origin
- Dimensions and constraints
- 3D sketching
- Dimensions and user parameters
- Sketch
- Using a sketch to manage precision geometry
- Revolve
- Creating reference construction planes
- Sketching based on a construction plane
- Extrude
- Surface Offset tool
- Offset plane
- Lofting to control inner surfaces
- Stitch
- Creating reference construction planes
- Cross-section sketches and splines for path of sweep
- Sweeping
- Pipe tool
- Construction plane and sketch
- Offset and sketch
- Lofting and stitching
- Split tool
- Pipe tool (BB)
- Threading tool (BB) and chamfer
- Importing files
- Positioning and capturing based on sketch
- Pipe tool
- Manipulating tube shapes
- Creating and adjusting wall thickness
- Mirroring and duplicating
- Linking components to sketch
- Trimming parts with Split Body tool
- Tools used
- Importing models from external sites
Taught by
Aram Goganian