Walks you through the Element 3D third-party compositing plugin for After Effects.
Overview
Syllabus
1. Introduction
- Welcome
- Using the exercise files
- Creating 3D lightbulbs
- Turning on the light
- Adding the final touches
- Overview of the Element 3D workflow
- Previewing 3D objects
- Applying materials
- Using lighting presets
- Using the environment
- Assigning groups
- Adjusting basic transforms
- Isolating model components
- Working with multi-object objects
- Using Scatter and Displace
- Changing an object's anchor point
- Creating 3D text
- Creating 3D shapes
- Using Photoshop to create 3D objects
- Working with bevel presets
- Tweaking bevel settings
- Adding multiple bevels
- Importing 3D objects
- Using expansion packs
- Creating custom materials
- Using custom textures
- Working with reflections
- Adding illumination
- Customizing the environment
- Faking opacity reduction
- Faking complex materials
- Obscuring objects with materials
- Creating bumps with normal maps
- Replicating 3D objects
- Using replicator shapes
- Using a custom replicator shape
- Animating Position Noise
- Adding lighting
- Using an After Effects camera
- Aligning with nulls
- Working with expressions
- Using the Elementary script
- Using the animation engine
- Understanding animation types
- Making groups similar
- Fracturing objects
- Animating object materials
- Fading objects in and out
- Animating text
- Adding fog
- Using ambient occlusion (AO)
- Using AO with invisible objects
- Enabling motion blur
- Enhancing with supersampling
- Working with World Transform
- Creating a shallow depth of field
- Surveying the project
- Looking at the models
- Replicating the objects
- Adding animation
- Creating the materials
- Examining the lighting
- Telling a story with the camera
- Adding the final polish
- Final tips and tricks
- Goodbye
Taught by
Chad Perkins