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LinkedIn Learning

Cinema 4D Essential Training: 6 HyperNURB Modeling and Sculpting

via LinkedIn Learning

Overview

Introduces two CINEMA 4D modeling techniques: HyperNURBS, or subdivision modeling, for creating smooth rounded objects, and sculpting.

Syllabus

Introduction
  • Welcome
  • Using the exercise files
1. Organic Modeling with the HyperNURBS Object
  • What is HyperNURB modeling?
  • Preparing to model: Setting up reference shapes
  • Creating a loose shape with polygon modeling tools
  • Connecting shapes and bridging gaps
  • Refining the shape with knife cuts
  • Cleaning up the lines by moving points
2. A New Modeling Workflow with the Sculpting Tool
  • Understanding the sculpting workflow
  • Preparing geometry and subdividing objects
  • Working with sculpting layers
  • Preparing objects for rendering
Conclusion
  • Exploring what's coming next

Taught by

Rob Garrott

Reviews

5 rating at LinkedIn Learning based on 3 ratings

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