Learn how to create walk, run, and skip animations that give your character style and subtly move the story along.
Overview
Syllabus
Introduction
- Welcome
- Maya rig overview
- C4D rig overview
- Reviewing walk basics
- Understanding walk cycles
- Cycling the feet in a walk
- Animating lower-body poses
- Animating the spine in a walk
- Overlap and follow-through in the arms
- Putting on the finishing touches
- Working with foot placement: Narrow steps
- Working with foot placement: Wide steps
- Modifying key poses to add personality
- Starting a walk
- Stopping a walk
- Limps and injuries
- Basics of a run
- Lower body: Taking a leap
- Lower body: Landing
- Animating the spine and shoulders
- Animating the arms
- Animating the head
- Overview of a fast run
- Start with the extended position
- Animating the cushion position
- Animating the stretch position
- Finalizing a fast run
- Exploring the anatomy of a skip
- Animating a skip: Foot placement
- Animating a skip: Spine
- Animating a skip: Arms
- Animating a skip: Head
- Goodbye
Taught by
George Maestri