Learn how to simulate cloth, control its appearance, and make it interact realistically with other objects in your scene, using Blender.
Overview
Syllabus
Introduction
- Welcome
- What you should know
- Exercise files
- Overview of cloth tools
- Understanding physics for better cloth sims
- The importance of mesh subdivision
- How to simulate cloth
- Understanding cloth caches
- Simulation baking
- A word of warning about layers
- Using the cloth presets
- Quality controls
- Material controls
- Damping controls
- Vertex group creation
- Animating vertex groups
- Setting up collision objects
- Optimizing collision meshes
- Working with collisions: Distance
- Working with collisions: Friction
- Collision and Self Collision Quality
- Applying force fields
- Using wind absorption
- Setting up sewing springs
- Sewing our cloth together
- What's next?
Taught by
Joel Bradley