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LinkedIn Learning

3ds Max 2018 New Features

via LinkedIn Learning

Overview

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3ds Max 2018 features new tools for content creation, including the Arnold global illumination renderer. Learn about the software updates in this course.

3ds Max 2018 includes several new features for content creation and visualization. Notably, the Arnold renderer replaces mental ray as the high-end global illumination render engine. In this course, take a first look at materials, lighting, and rendering in Arnold. Examine the new features introduced in 3ds Max 2017 updates, such as the Data Channel Modifier and the Blended Box Map. Additionally, see how easy it is to customize the user interface. By the end of this course, you'll have received an overview of what's new in 3ds Max 2018.

Syllabus

Introduction
  • Welcome
  • Using the exercise files
1. Interface Enhancements
  • The new Welcome Screen
  • Accessing File menu commands
  • Navigating the new Workspaces
  • Interactively customizing the user interface
2. Content Creation Features
  • Configuring the Arnold renderer
  • Shading curvature with Data Channel
  • Map projection with Blended Box Map
  • Scaling maps in Blended Box Map
  • Editing position trajectories with Motion Paths
3. Rendering with Arnold
  • Understanding Arnold Render Settings
  • Lighting with Arnold
  • Applying a light filter modifier
  • Shading with the Arnold Standard Material
Conclusion
  • Next steps

Taught by

Aaron F. Ross

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