Learn everything you need to know to design and develop your first 2D game, from choosing a game engine, building artwork, and adding sound to publishing the finished game.
Overview
Syllabus
Introduction
- Welcome
- What you should know
- How to choose a framework
- Popular frameworks
- Additional frameworks
- Play more games
- Document your idea
- Get feedback
- Prototype a game
- Create artwork
- Create sounds
- Polish your game
- Support multiple resolutions
- Optimize your game
- Getting people to play your game
- Charging for your game
- Make more games
- Next steps
Taught by
Jesse Freeman