In this course, you observe a fictitious game studio leadership team discuss shifting their game development environment from a single physical location to a more flexible global infrastructure with Amazon Web Services (AWS). You learn about the benefits and technical considerations of different game development modernization solutions such as virtual workstations, version control systems, and build pipelines.
Activities
This course includes videos, supporting text, graphics, and a final assessment.
Course objectives
In this course, you will learn to:
• Recognize the value of shifting game development workloads to the AWS Cloud.
• Describe the different cloud game development solutions such as virtual workstations, version control systems, and build pipelines.
• Identify resources that can help you get started exploring each solution further.
Intended audience
This course is intended for:
• IT leaders and creative business decision makers
• DevOps administrators and cloud architects
• Game developers, designers, and artists
Prerequisites
We recommend that attendees of this course have familiarity with the game development process.
Course outline
• Module 1: Introduction
• Module 2: Virtual Workstations
• Module 3: Version Control Systems
• Module 4: Build Pipelines
• Module 5: Assessment
• Module 6: Conclusion