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Domestika

Ancient ruins concept design

via Domestika

Overview

Learn how to design 3d ancient ruins environments from ideation to final product.
  • Introduction
  • Tools and Workflow
  • Conceptualizing and Sketching the Idea
  • Building the 3D Scene
  • 2D: Photobashing and Overpainting
  • Final project
Led by Sergei Sarichev, an esteemed Art Director, matte painter, and concept artist known for his work on films like "Ad Astra" and "Enola Holmes," you will dive deep into the creation of highly realistic environments inspired by the theme of Ancient Ruins.

In this online course, you will embark on a mesmerizing journey into the realm of concept art. Discover the secrets behind Sergei's captivating and moody style, characterized by atmospheric effects, complex lighting, and a touch of gothic allure. Explore the fundamentals of composition, develop a strong visual library, and master the use of basic software tools, including Blender and Photoshop.

Sergei will guide you through the 2D-3D workflow, design principles, and the conceptualization process. You'll delve into creating sketches, blocking out scenes in 3D, and incorporating characters, lighting, and other assets. As you progress, you'll learn how to add the finishing touches in post-production using Photoshop, including lighting effects, photo bashing, and achieving a cinematic look.

Syllabus

  • About Me
  • Influences
  • The Process and the Tools
  • The 2D-3D Workflow
  • The Basic Principles of Design
  • Conceptualizing the Idea
  • Sketching with Simple Shapes 1
  • Sketching with Simple Shapes 2
  • Compositing the Scene
  • Adding a Character
  • Establishing Mood and Lighting
  • Creating the Individual Hero Assets
  • Rendering the Scene
  • Setting Up the Render Passes in Photoshop
  • Atmosphere and Background Photobashing
  • Photobashing
  • Simplifying and Unifying
  • Finalizing the Image
  • Ancient ruins concept design

Taught by

Sergei Sarichev

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