In this one-hour, project-based course, you'll be able to learn how to create a moving platform, allowing the Player to move as a passenger on it. You'll also create a button-controlled elevator and write the underlying code to make it work.
The guided project will introduce you with the following Unity concepts:
- Colliders
- Object Hierarchy
- Coding techniques including Transforms and Lerp.
- OnTrigger Events
This series also makes use of the sci-fi-themed Unity project created in Create Power-Ups and Obstacles with C# in Unity. It compliments this guided project and, although not a prerequisite, is recommended for a more well-rounded understanding of the concepts presented herein.
Note: This course works best for learners who are based in the North America region. We’re currently working on providing the same experience in other regions.
Create Moving Platforms and Elevators with C# in Unity
Coursera Project Network via Coursera
This course may be unavailable.
Overview
Syllabus
- Project Overview
- In this one-hour, project-based course, you'll be able to learn how to create a moving platform, allowing the Player to move as a passenger on it. You'll also create a button-controlled elevator and write the underlying code to make it work.
Taught by
Edward Falzon