Explore and revise fundamental software design patterns and their applications in Java, essential for structuring flexible and robust software solutions.
Overview
Syllabus
- Lesson 1: Introduction to Encapsulation in Java
- Encapsulating the Coffee Machine
- Fix the Toaster Encapsulation
- Implement Encapsulation for a Laptop Class in Java
- Managing Temperature Measurements Safely with Encapsulation
- Encapsulation with Camera Class
- Lesson 2: Understanding Abstraction in Java
- Fix the Fuel Type Identification for ElectricCar
- Abstraction Practice in Java
- Creating an Abstract LightSource with a Concrete Lamp
- Architecting Home Appliances with Abstraction
- Creating a Smart Device Network with Sensors using Abstraction in Java
- Lesson 3: Polymorphism in Java
- Fix the Animal Sound Program
- Implementing Polymorphic Draw Method for Shapes
- Polymorphism in Action: Painting Shapes
- Polymorphic Shapes Identification
- Creating Printers Using Polymorphism
- Lesson 4: Revising Basic Design Patterns - Composition in Java
- Fixing the Electric Car Composition in Java
- Creating a Home Entertainment System with Composition
- Creating a Computer System with Composition in Java
- Assembling an Aircraft System with Composition in Java
- Creating a Computer System Using Composition in Java
- Lesson 5: Applying Object-Oriented Design Patterns in Java
- Simulating a Document Editor with Encapsulation
- Audio Player System with OOP Principles
- Creating a Composite Drawing Application
- Building an Audio Playback System Using Polymorphism
- Architecting a Cosmos-Inspired Editor Suite Using OOP Principles
- Lesson 6: Applying Object-Oriented Principles in Complex Tasks
- Mini Drawing Application Using OOP Principles
- Building a Music Player with Encapsulation and Polymorphism
- Zoo Simulation with Encapsulation and Polymorphism
- Encapsulation and Composition in a Zoo Simulation
- Mini Music Player System using Abstraction and Composition