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edX

Teaching with Physical Computing

Arm Education via edX Professional Certificate

Overview

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Working with leading teachers and academics, Teaching with Physical Computing is brought to you by the Education team at Arm, the world’s leading semiconductor IP company. Arm-based microcontrollers are in billions of devices – from supercomputers, mobile phones and cars to small computers from partners such as Micro:bit, Raspberry Pi and Arduino.

We work with schools and partners in supporting teaching communities of practice in STEM & Computer Science education with training and a range of free-to-access resources on arm.com/schools.

Whether you’re new to teaching Computing or a specialist Computer Science teacher, Teaching with Physical Computing will set you on the path to becoming an expert in delivering physical computing projects in the classroom.

The Arm School Program’s suite of professional development courses introduces you to the world of Physical Computing and how to apply it through Project-Based Learning (PBL) in the classroom. We demonstrate how programmable physical computing devices, such as the Micro:bit, Raspberry Pi and Arduino, enable educators to apply a constructionist approach to computing education, focussing classroom learning experiences around real world problem-solving. Combining programming languages, computational thinking and design thinking to design and build solutions to real-world problems is an experience that can change your students’ perceptions of Computer Science. Whether you try it once a week or a few times each year, the combination of physical computing and PBL is a powerful tool in bringing Computing concepts to life.

In this self-paced experience for beginners in PBL, the program will lead you towards mastering the topic: the pedagogy, its practical application and supporting educational theoretical principles. It also covers how to embed Project-Based Learning into your curriculum, as well as how to assess it effectively. By completing this program, you will acquire a comprehensive toolkit of concepts and techniques that you can apply with confidence in the classroom.

For more teaching and learning resources from the Arm School Program, visit https://www.arm.com/resources/education/schools/content

Syllabus

Courses under this program:
Course 1: Teaching with Physical Computing: Introduction to Project-Based Learning

This course introduces the fundamental concepts underpinning Project-Based Learning, and how you can apply it with programmable devices to bring STEM & Computing to life in the classroom.



Course 2: Teaching with Physical Computing: Practical application and classroom strategies for PBL

This course guides you in using real-world problems to spark your learners’ creativity and empower them to develop their own solutions using Physical Computing.



Course 3: Teaching with Physical Computing: Assessment of Project-Based Learning

Learn how to confidently and effectively use assessment in Project-Based Learning.



Course 4: Teaching with Physical Computing: Soft skills, teamwork and the wider curriculum

Gain a comprehensive understanding of the ‘non-technical’ elements that make Project-Based Learning an important addition to STEM & Computing classrooms, and how to integrate them into your teaching.



Courses

Taught by

Oli Howson, Robert Leeman, Dr John Woollard and Gareth Edgell

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