Workshop on Perceptual and Cognitive Issues in XR

Workshop on Perceptual and Cognitive Issues in XR

IEEE Virtual Reality Conference via YouTube Direct link

The existential crisis

6 of 39

6 of 39

The existential crisis

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Classroom Contents

Workshop on Perceptual and Cognitive Issues in XR

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  1. 1 Introduction
  2. 2 Keynote Speaker
  3. 3 Core Issues
  4. 4 Perkar
  5. 5 Todays thoughts
  6. 6 The existential crisis
  7. 7 What makes AR different
  8. 8 Where to put AR information
  9. 9 AR is fundamentally different
  10. 10 A designer has a canvas
  11. 11 Bounded twodimensional plane
  12. 12 Interaction with more twodimensional planes
  13. 13 Why
  14. 14 Wayback Machine
  15. 15 Digital Displays
  16. 16 Computer Interface
  17. 17 GUI Evolution
  18. 18 Windowing GUI
  19. 19 Mobile Phones
  20. 20 Scroll Bar
  21. 21 Visual Scroll Bar
  22. 22 Multitrack Touchpad
  23. 23 The Debate
  24. 24 AR Innovation
  25. 25 The Playground
  26. 26 How can we move forward
  27. 27 Screen relative
  28. 28 Tool relative
  29. 29 Different frames of reference
  30. 30 Standards
  31. 31 Interface Guidelines
  32. 32 Design Side
  33. 33 Design Rules Changing
  34. 34 Convergence of maturing technologies
  35. 35 What can we do
  36. 36 Convergent research
  37. 37 UI taxonomy
  38. 38 We cant forget
  39. 39 We have these capabilities

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