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Impact of Failure
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Classroom Contents
We Didn't Stop to Ask If We Should - Understanding Build vs. Buy
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- 1 Intro
- 2 An Uncomfortably Close Look
- 3 Build is Unique
- 4 Build is fun!
- 5 Enable Ninja Developers
- 6 Digging for the Details
- 7 "Boot up the door locks!" Dr. Alan Grant
- 8 Bus Factor
- 9 Dilophosaurus Factor
- 10 Maintenance Time
- 11 Handling Outages
- 12 "We have all the problems of a major theme park and a major zoo" Ray Arnold
- 13 Maturity is overrated.
- 14 Buy is Fast
- 15 Project Manager with a shotgun
- 16 Not-Invented-Here Syndrome
- 17 System Configurability
- 18 Vendor Lock-In
- 19 Sticky
- 20 Mud on our Face
- 21 Hello Newman!
- 22 The Questions We Should Have Asked
- 23 Impact of Failure
- 24 Bias for Building
- 25 Don't Make it Policy
- 26 Error Monitoring an example
- 27 Alerting
- 28 Opportunity Cost